All tracks are categorized with their orchestration (Orchestral, World, Electronic, Retro [8-bit, SNES] or Jazz) and their context (Background, Battle, Climax, Character Theme, Main Theme).
If from a prior project it will also be outlined as (from “Title of Game”).
Many tracks below that are from previous titles are dynamic in game often through Wwise. If requested I can provide a demonstration of said implementation.